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String Rush

String Rush

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Devlog

  • Resolution Adapter for non 16.9 screen
    September 01, 2021 by Francesco Generali
    In the Samuele Sciacca's video about my game i've noticed an UI problem when the game was running on a non 16.9 screen. Now i've fixed it. If you are italian, take a look at the video and his channel... Continue reading
  • Autosave notification, Rewards feedback and other
    August 25, 2021 by Francesco Generali
    1
    In the end-level screen I've inserted some animation to make that moment more exciting. There are also some sounds (a different one for each panel). In the gif is visible even the autosave text. I've... Continue reading
  • Bugfix: jump animation after shock
    August 23, 2021 by Francesco Generali
    1
    Robot didn't stop the "jump animation" after being elecrtified. This bug didn't affect the gameplay but it wasn't pretty to see... Continue reading
  • First Release
    August 17, 2021 by Francesco Generali
    Finally the first release of this project is out, after about a month of work. It was originally an academic project (I studied game design at The Sign Academy in Florence). We had to make a game with... Continue reading
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